Archer Platformer is a 2D platformer with procedurally-generated levels.
This game is a product of a 1-week prototyping session (by one person).
Procedurally-generated map with floating platforms and enemies
Five types of enemies with varying movement and attack behavior
Right arrow / D
Up arrow / W
Space bar / Left click
Shift + Up/Down + Space
Archer by Honeti
Monsters by Stephen Challener (Redshrike)
Arrow (for arrow pickup/powerup) by Michael J Pierce
Tiles by Akshay V
Damage sounds by Rocklynn Productions
Arrow sound by Mike Koenig
Arrow pickup sound (can’t find source anymore, my bad)